- May 22, 2020
- 32
- 3
mvm_koth_brazil - MVM version of koth_brazil
I return with another conversion! This time, mvm_koth_brazil, composed of thin hallways leading into an open central area with a large pit next to the hatch! Nothing really special with this conversion, aside from it being the first one to use the pakfile resource embed system, since I finally got VIDE working.
As always, giants, snipers, engies and other work with this map, although giants may sometimes get stuck on some doors. Also, regular spawns don't work, so I've used only giant spawns as a temporary fix. Hopefully I will be able to repair this in a future version.
I return with another conversion! This time, mvm_koth_brazil, composed of thin hallways leading into an open central area with a large pit next to the hatch! Nothing really special with this conversion, aside from it being the first one to use the pakfile resource embed system, since I finally got VIDE working.
As always, giants, snipers, engies and other work with this map, although giants may sometimes get stuck on some doors. Also, regular spawns don't work, so I've used only giant spawns as a temporary fix. Hopefully I will be able to repair this in a future version.