Hey
Ok so here's the general Idea,
There is an elevator exit doorway with 2 cliffs on either side,
30 yards or so straight ahead of the elevator is a bunker
Along one or both sides of the cliffs up high I want a bunch of Rock Chunks that are stuck to the cliffs..
And when these rocks are shot at , they tumble down onto the ground below to they land inbetween the elevator and the bunker, effectively cutting off direct line of sight between the elevator and the bunker.
So whats my best way to approach this?
Do I make several Rock chunk models and import them for use in hammer? what type of props/triggers do i need to implement so they fall only when shot at?
Or should they be chunks made from brushes?...
any input or ideas would be greatly appreciated as I work this out..
Ok so here's the general Idea,
There is an elevator exit doorway with 2 cliffs on either side,
30 yards or so straight ahead of the elevator is a bunker
Along one or both sides of the cliffs up high I want a bunch of Rock Chunks that are stuck to the cliffs..
And when these rocks are shot at , they tumble down onto the ground below to they land inbetween the elevator and the bunker, effectively cutting off direct line of sight between the elevator and the bunker.
So whats my best way to approach this?
Do I make several Rock chunk models and import them for use in hammer? what type of props/triggers do i need to implement so they fall only when shot at?
Or should they be chunks made from brushes?...
any input or ideas would be greatly appreciated as I work this out..