Melee Fort (RCTF)

Melee Fort (RCTF) A18 V2a

asylum

L4: Comfortable Member
Mar 3, 2024
158
24
asylum submitted a new resource:

Melee Fort (RCTF) - Melee Fort meets Avanti in this TFC throwback!

NEW AND EXCITING! It's Melee Fort RCTF!

Harkening back to the ancient year of 1999, it's a page ripped out of history as the beloved TFC map Avanti is drawn upon to form RCTF Melee Fort! BLU must take their briefcase and plant it into two crates that RED must guard- one atop the Slobberknocker Storehouse, and the last inside RED's courtyard cage! Features a realistic Titantron for RED to walk out and be badass to! Win the round to unlock the weapon sheds, letting you slaughter the losers in...

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asylum

L4: Comfortable Member
Mar 3, 2024
158
24
asylum updated Melee Fort (RCTF) with a new update entry:

A18!

CHANGES FROM A17:

GENERAL CHANGES
  • MOAR HELTH
  • Clipping some props that should have been clipped a long ass time ago
  • How do we make the titantrons even better? ADD PYROTECHNICS! Each Titantron now has its own unique accompanying smoke/pyro/light/whatever show!
  • Added nobuild brushes to prime Griefgineer ramps and entrances.
  • Fixed issue with Sniper's bows being stripped while drawing an arrow, resulting in some weird glitching.
  • Made the main ramps to the Slobberknocker...

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asylum

L4: Comfortable Member
Mar 3, 2024
158
24
Alright so I don't know what the fuck happened but Blue began spawning in Red's respawn room after the first cap, and I changed absolutely nothing with the spawn points or control points from the last build. I'm putting a backup spawn system in there now, hopefully it'll be good to go tomorrow morning.