- Jul 28, 2010
- 129
- 287
Imagine this is how the map workshop system will work for TF2:
In the system, you can add custom maps to a workshop queue of those you want to try out, similar to Portal 2, and then you can either decide to join a custom game currently running a single map from your workshop queue, play any map matching a certain gamemode, or play any of the custom maps available from your queue.
You can also decide whether you want to only be able to join official Valve custom map servers, or also be able to join any server running the latest version of the map, verified via the steam workshop. Otherwise, if 12 players are looking to play a certain map (or the full 6 for an mvm map, via a separate mvm custom map lobby), one of the dedicated valve servers will download the latest version of the custom map from the workshop and switch to that map.
After you disconnect from the map, it opens up a Subscribe button dialog if you are not currently subscribed to the map, as well as a button to visit the workshop page and post a comment if you’d like. The server is forced to stay on the map until fewer than 6 people are on the server (fewer than 3 for MVM), after which it will be available to switch to a different custom map.
What is everyone’s thoughts on this potential system? Pros/Cons, etc.
EDIT: Removed Thumbs Up / Thumbs Down dialog, due to possible abuse, replaced it with subscribe to map button
In the system, you can add custom maps to a workshop queue of those you want to try out, similar to Portal 2, and then you can either decide to join a custom game currently running a single map from your workshop queue, play any map matching a certain gamemode, or play any of the custom maps available from your queue.
You can also decide whether you want to only be able to join official Valve custom map servers, or also be able to join any server running the latest version of the map, verified via the steam workshop. Otherwise, if 12 players are looking to play a certain map (or the full 6 for an mvm map, via a separate mvm custom map lobby), one of the dedicated valve servers will download the latest version of the custom map from the workshop and switch to that map.
After you disconnect from the map, it opens up a Subscribe button dialog if you are not currently subscribed to the map, as well as a button to visit the workshop page and post a comment if you’d like. The server is forced to stay on the map until fewer than 6 people are on the server (fewer than 3 for MVM), after which it will be available to switch to a different custom map.
What is everyone’s thoughts on this potential system? Pros/Cons, etc.
EDIT: Removed Thumbs Up / Thumbs Down dialog, due to possible abuse, replaced it with subscribe to map button
Last edited: