- Jun 22, 2011
- 9
- 2
OK so a few of me may recall almost 6 months ago i posted another thread asking for someone to coordinate a map with me.
i actually got 2 people to work on the map i had described but both were relativity new to mapping and gave up after only starting initial designs.
I am tired of this map not existing and frankly i myself have no where near the skills to even attempt it.
for those of you who dont remember (probably most of you) the concept was thus.
most vertical 5CP maps end up being terrible because one team (normally the top) has a huge advantage.
my hope to over come this was a circular and vertical map, which would have a double helix layout with each team having to work their way up to a central 3rd point and then back down again.
for those that need a more visual idea i have actually managed to do a quick sketch of the routes and possible locations of CPs in sketchup.
http://www.mediafire.com/?we1kuz7t7mz6l60
not possitive that these would be ideal locations for the CPs but if they change i wont be broken hearted
the basic aesthetic and design concept came from these sketches though the scale would of course be different (like perhaps the same diameter as nucleus
http://jessevandijk.net/g_08_76.html
I have gotten to the point where i just want to put the idea out there and see if anyone looking for inspiration will pick it up and run with it. I am willing to give advice on how i think this should go if whoever picks it up wants and im also willing to stay out of it.
All i ask is that if anyone does intend to go forward with this idea that they let me know so that if they do finish it that i can actually play it.
so if anyone is interested or wants more info let me know, if not, I'll just have to wait the few years that it will take for me to be up to the challenge of making it work and do it myself
i actually got 2 people to work on the map i had described but both were relativity new to mapping and gave up after only starting initial designs.
I am tired of this map not existing and frankly i myself have no where near the skills to even attempt it.
for those of you who dont remember (probably most of you) the concept was thus.
most vertical 5CP maps end up being terrible because one team (normally the top) has a huge advantage.
my hope to over come this was a circular and vertical map, which would have a double helix layout with each team having to work their way up to a central 3rd point and then back down again.
for those that need a more visual idea i have actually managed to do a quick sketch of the routes and possible locations of CPs in sketchup.
http://www.mediafire.com/?we1kuz7t7mz6l60
not possitive that these would be ideal locations for the CPs but if they change i wont be broken hearted
the basic aesthetic and design concept came from these sketches though the scale would of course be different (like perhaps the same diameter as nucleus
http://jessevandijk.net/g_08_76.html
I have gotten to the point where i just want to put the idea out there and see if anyone looking for inspiration will pick it up and run with it. I am willing to give advice on how i think this should go if whoever picks it up wants and im also willing to stay out of it.
All i ask is that if anyone does intend to go forward with this idea that they let me know so that if they do finish it that i can actually play it.
so if anyone is interested or wants more info let me know, if not, I'll just have to wait the few years that it will take for me to be up to the challenge of making it work and do it myself