Map Gameplay Question

Moseley Deer

L1: Registered
Jun 28, 2023
2
0
I'm working on an Idea for a Koth map, which will have the control point in a river bank with two walls on either side of the bank. Like if Powerhouse's central area was expanded upon, and whilst having two main ramps to quickly get in and out of the area.

My question is, how much of a Explosive Class Fest be in that area? As I can see just Demomens be a nuisance. But I'm also now thinking that people may capture the point leave the point and try to defend from one of the higher banks. Should I worry about this now, or later in testing?
 

SnickerPuffs

(*single chuckle*)
aa
Apr 10, 2014
1,328
1,868
I'd say get the map tested first. Getting bodies running around your map is the only good way to confirm or deny your fears, plus you can get suggestions from playtesters on how to fix it.
 

tophatgaming1

L1: Registered
Feb 25, 2022
24
4
I'm working on an Idea for a Koth map, which will have the control point in a river bank with two walls on either side of the bank. Like if Powerhouse's central area was expanded upon, and whilst having two main ramps to quickly get in and out of the area.

My question is, how much of a Explosive Class Fest be in that area? As I can see just Demomens be a nuisance. But I'm also now thinking that people may capture the point leave the point and try to defend from one of the higher banks. Should I worry about this now, or later in testing?
seems like a fun idea, but a quick playtest will probably confirm your worst fears