- Mar 20, 2008
- 779
- 132
I was wondering, can this be done:
Instead of all those optimizing, put triggers around in your map.
They are coded so that when you stand on it, you can select which faces can been seen from this point, and which can be rendered.
Would this be doable with .nav files?
Because this will take optimizing to the best.
Instead of all those optimizing, put triggers around in your map.
They are coded so that when you stand on it, you can select which faces can been seen from this point, and which can be rendered.
Would this be doable with .nav files?
Because this will take optimizing to the best.