Looking for assistance

tophatgaming1

L1: Registered
Feb 25, 2022
24
4
First, huge thank you to flyingengineer for helping with the map https://tf2maps.net/members/flyingengineer.35790/ second, this is only the first stage of a three stage attack defend map, third, I'm looking for a modeler to help with all the custom props the map will use, as well as someone to create custom textures for those props.
 

Attachments

  • ad_coalyard_stage1_a1.vmf
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Solution
I think you need to finish the map's layout first, then search for appropriate non-valve models already existing and only then ask for others to create assets specifically for your map

asking for this right away is not safe for both you and your partner as the asset itself may become useless after you do changes on the map: you'll just lose money (if you paid for the work) and the artist wouldn't be mentioned in the credits

there are already quite a lot of good Valve models/textures in game; and there are a lot of assets on this site already published that basically require only a credit of the artist

pogviuemper

L1: Registered
Apr 25, 2020
34
16
I think you need to finish the map's layout first, then search for appropriate non-valve models already existing and only then ask for others to create assets specifically for your map

asking for this right away is not safe for both you and your partner as the asset itself may become useless after you do changes on the map: you'll just lose money (if you paid for the work) and the artist wouldn't be mentioned in the credits

there are already quite a lot of good Valve models/textures in game; and there are a lot of assets on this site already published that basically require only a credit of the artist
 
Solution

tophatgaming1

L1: Registered
Feb 25, 2022
24
4
I think you need to finish the map's layout first, then search for appropriate non-valve models already existing and only then ask for others to create assets specifically for your map

asking for this right away is not safe for both you and your partner as the asset itself may become useless after you do changes on the map: you'll just lose money (if you paid for the work) and the artist wouldn't be mentioned in the credits

there are already quite a lot of good Valve models/textures in game; and there are a lot of assets on this site already published that basically require only a credit of the artist
my friend actually said the same thing funnily enough