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KotH Koth_WarGod a6b

Kunny

L2: Junior Member
Jan 2, 2017
80
9
Hello, I thought your map looked interesting, so I downloaded it and booted it up. Here are some interesting things that I noticed.

koth_wargod_a3a0004.jpg
There is far too much cover around the control point as shown in the image above. Players trying to regain control of the point have almost no line of sight onto the control point which makes defending much much easier.

koth_wargod_a3a0005.jpg

Here is another example showing how going on top of the battlements area gives the attacking team no advantage against the defending team.

koth_wargod_a3a0006.jpg

I would recommend getting rid of this giant fence all together. It would open up the sight lines a bit more and give the attacking team a better chance of regaining the control point.

koth_wargod_a3a0007.jpg

This vent is nothing but a death trap. There is no incentive to go inside it. The fact that you are forced to crouch inside makes you a sitting duck for spam.
 

Rhamkin

The The The
aa
Jan 6, 2020
328
144
i see what you mean and you have some good points il be changing the vent area to maybe a new building, and i will be deleting fences. And ty for looking at my map