koth_rural

KotH koth_rural b3a

Toco_

L1: Registered
Mar 7, 2022
12
2
Toco_ updated koth_tocotowers_a2 with a new update entry:

koth_tocotowers_a3

- Worked on optimization
- Slimmed down the towers on mid a little bit
- Added a health pack under the bridge (forgot to add this in a2) and small ammo packs on both sides of mid
- Moved the fence by cliff back a little bit to nerf an aggressive sniper sightline
- Added a conveyor belt to the courtyard and a new bridge going over the truck side of the courtyard
- Other minor changes

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Toco_

L1: Registered
Mar 7, 2022
12
2
Toco_ updated koth_tocotowers with a new update entry:

koth_rural_b1b!

BIG update including a major artpass of the map (my 1st one ever) that turned out really good. The map also got an actual name finally, instead of koth_tocotowers this map is now known as koth_rural!

- Worked on optimization
- Made the crane on the side of the tower on mid non-solid (rip funny hiding spot)
- Replaced big snow monkey with a big chimney (rip snow monkey)
- Fixed the coloured lines on the courtyard concrete being seen through walls
- Many other minor changes
- BIG ART PASS...

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Toco_

L1: Registered
Mar 7, 2022
12
2
Toco_ updated koth_rural with a new update entry:

koth_rural_b3

Big optimization update!

- Added areaportals
- Added a couple additional buildings
- Other smaller optimization things
Building #1
20220329223532_1.jpg20220329223540_1.jpg

Building #2
20220329223656_1.jpg

That's about it, the FPS improvement for me personally was almost double so this should lag peoples' games a whole lot less.

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