koth_halfbaked

KotH koth_halfbaked A3

Zuket

L1: Registered
Jul 13, 2016
12
4
koth_halfbaked - Half baked is better than fully burnt right?

My first map that was originally inspired by the mid-point on cp_well, that it now no longer bears an resemblance to.
 

SnickerPuffs

(*single chuckle*)
aa
Apr 10, 2014
1,325
1,866
This looks like it might play decently. I suggest you submit this for a gameday, or go to the TF2Maps.net Steam group chat and get this on an Imp.
 

Zuket

L1: Registered
Jul 13, 2016
12
4
Despite not ever being tested I'm still moving this to a2

-Fixed multiple edges players could get caught on
-actually made the dang cubemaps
-upped a small healthpack to a medium
-changed the roof designs

Read the rest of this update entry...
 

Zuket

L1: Registered
Jul 13, 2016
12
4
Hopefully it sucks less

-redid the area around the control point
-expanded the the rooms a little bit
-redid the spawnrooms
-added clipping so players can no longer jump on the building's roof
-probably some other stuff I don't remember

Read the rest of this update entry...