make a door 'swing' open like it does in real life. i tried the fuc_door rotating but aht rotates it around its central axis and i want it to rotate around an edge.
any suggestions?
You make the 'centre' of the func_door the edge
There is a little circle in the middle of it (2d view) drag that to the point you wan't it to rotate around
(I think this is right, if not I'm completely loosing it)
yea i already tried that and yea it works but now if someone opens the door, then i have that pesky no_draw brush sticking out so people will run into it (the brush is acting as an invisible wall) if the door is 'open' or being 'opened'
Ahh, I see. You have two choices. Either texture the func_rotating as a door, or make it smaller, so it fits within the door model. I prefer the former, but it's all good.
see this is problem. i put the no_draw to glass so it can be seem in-game for experimenation purposes. you can see how hte 'glass' would swing out and cause interferance
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