Inward

KotH Inward a1b

Sae35™

L2: Junior Member
Jan 3, 2023
86
32
I like the theming, nice to see a Upward-styled koth map.
While I'm unable to actually get people together to test this, meaning I can't truly argue for or against the layout, I'd argue that the HDR is simply too bright.

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This is just outside of Blu Spawn's left door. You can barely see past the shadow ends, even after sitting here for almost a minute.

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This was done by noclipping just past the player clips, still in the shadow.

This was the most noticeable example of it, but there are various other examples around the map.

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