- Feb 17, 2013
- 414
- 488
So I found this little essay written recently by a guy formulating a new Python program for servers to know when teams need scrambling. A lot of it is pretty inapplicable to actual level design, but there are a few great graphs in there showing accumulated round time data over 70,000 rounds.
Enjoy.
http://jarate-chop.mooh.org/blog/2014/01/08/visualising-70000-rounds-of-smurfy-tf2/
Enjoy.
http://jarate-chop.mooh.org/blog/2014/01/08/visualising-70000-rounds-of-smurfy-tf2/