How to make forward spawn?

Crieng.

L1: Registered
Jul 21, 2016
29
3
I'm making an A/D map where red can recapture the first point, but don't regain their spawn. So I can't use associated control points. I've tried using inputs on enable and disableing spawns, but red just spawns by the first cp no matter what. I know it's possible as cp_steel does the same thing, but I can't figure out what I'm doing wrong. pls help
 
Solution
Ok, seems this is just hammer being hammer. You simply need to delete and remake all your info_player_teamspawns. To be safe, create one spawn point, set the name and team, then shift-drag to make multiple. Repeat for each spawn. Also you hadn't set a name for the blu spawn points, which maybe you should.

By the way there's a lone spawn point near A, left by mistake I think.

trees

L2: Junior Member
Apr 1, 2017
80
39
Ok, seems this is just hammer being hammer. You simply need to delete and remake all your info_player_teamspawns. To be safe, create one spawn point, set the name and team, then shift-drag to make multiple. Repeat for each spawn. Also you hadn't set a name for the blu spawn points, which maybe you should.

By the way there's a lone spawn point near A, left by mistake I think.
 
Solution

Crieng.

L1: Registered
Jul 21, 2016
29
3
Ok, seems this is just hammer being hammer. You simply need to delete and remake all your info_player_teamspawns. To be safe, create one spawn point, set the name and team, then shift-drag to make multiple. Repeat for each spawn. Also you hadn't set a name for the blu spawn points, which maybe you should.

By the way there's a lone spawn point near A, left by mistake I think.
Seems like it worked. Thanks alot, also had a problem not being able to open the map in-game, which I assume is because of the lone guy on A. So double thank you.