Help

boykevin

L1: Registered
Dec 30, 2007
41
0
i cant seem to get teh sky show up when i go to map>properties and put in like for skybox texture thing i put sky_dustbowl_01 but it seems not to show up
am i not doing something??
 

Intraman

L4: Comfortable Member
Nov 4, 2007
191
0
You mean when you test the map, right? Because the sky will not show in Hammer.
 
G

Gonzales

Have you enclosed your map in a box textured with toolsskybox? Just making sure...
 

DJive

Cake or Death?
aa
Dec 20, 2007
1,465
741
Did you make a skybox?

Creat a new brush and go to texture>skybox3d. Its a blue with white lines texture.
 

boykevin

L1: Registered
Dec 30, 2007
41
0
gonzales idk what you mean about enclose my map?? i dont think so i ddi that can you show me

and DJive i dont think i made one ill check taht out lol im new :D
i cant find skybox3d thign djive
 
Last edited:
G

Gonzales

I think you should take a look at this guide. You map must be completely sealed off from the black void. If there are any holes (aka leaks) the map will not work correctly.
 
G

Gonzales

If you want your map to look like it's outside, then just texture the walls and ceiling of your box with the toolsskybox texture. =)
 

DJive

Cake or Death?
aa
Dec 20, 2007
1,465
741
gonzales idk what you mean about enclose my map?? i dont think so i ddi that can you show me
and DJive i dont think i made one ill check taht out lol im new :D
i cant find skybox3d thign djive

I'll be home later and i can upload an example. For now..

go to Textures and put in "tools\toolsskybox"

Create a LARGE square around your map, bigger then the top and bottom of the map.

Select your now large brush and go to tools>Hollow or it might be Edit>hollow
select yes to the 32 brushes. Ta da!

This is not the "correct" way for a skybox, but it will do for now.
 

boykevin

L1: Registered
Dec 30, 2007
41
0
I'll be home later and i can upload an example. For now..

go to Textures and put in "tools\toolsskybox"

Create a LARGE square around your map, bigger then the top and bottom of the map.

Select your now large brush and go to tools>Hollow or it might be Edit>hollow
select yes to the 32 brushes. Ta da!

This is not the "correct" way for a skybox, but it will do for now.

ahh i got it thanks guys :D
 
S

Squirrelly

or just search for a tutorial on it, or prefab if u can't wait.

If u did it correctly, the game will pick a sky for u when u test it, u can change it later.