Help With Timers

=PB= LightningStab -TPF-

L1: Registered
Aug 29, 2015
16
1
Id like to make it so when a team capture the ctf intelligence 2 minutes is added and id like to make it so when the timers runs down Red team wins. Thanks for the help. :)
 

dryerlint

L5: Dapper Member
Mar 28, 2016
204
190
Check out the Valve documentation on flag-based gamemodes: https://developer.valvesoftware.com/wiki/TF2/Flag_Based_Goal_Systems

It sounds like you want to use the item_teamflag entity. https://developer.valvesoftware.com/wiki/Item_teamflag

To add 2 minutes upon capture, use the OnCapTeam1 Output of the item_teamflag entity, and the AddTime Input of the team_round_timer entity. https://developer.valvesoftware.com/wiki/Team_Round_timer

To make RED win when the timer runs out, use the OnFinished Output of the team_round_timer entity.

I've never worked with CTF before, so there might be something wrong here, reply back if you encounter any issues!