Help with HDR lighting problems

Aug 26, 2016
137
101
With HDR at full, my map's lighting was too bright, especially so when viewing an outside area from inside.

Looking online, I found a video that recommended using a env_tonemap_controller with these settings:
56Ztxrk.png


This worked, but now, with HDR enabled, the map is much darker than I want it to be.

With HDR at full:
jRkg59f.png


With HDR off:
YbBOJUO.png


Is there a way I can adjust the settings to keep my map looking similar to the bottom picture? Or perhaps another solution to the jarring lighting problems?

For reference, here's a picture of what was happening before implementing the env_tonemap_controller:

GsdI7VH.png
 

Pinsplash

bad bad bad
May 8, 2016
156
71
change SetAutoExposureMin to 1 and SetBloomScale to 0