With HDR at full, my map's lighting was too bright, especially so when viewing an outside area from inside.
Looking online, I found a video that recommended using a env_tonemap_controller with these settings:
This worked, but now, with HDR enabled, the map is much darker than I want it to be.
With HDR at full:
With HDR off:
Is there a way I can adjust the settings to keep my map looking similar to the bottom picture? Or perhaps another solution to the jarring lighting problems?
For reference, here's a picture of what was happening before implementing the env_tonemap_controller:
Looking online, I found a video that recommended using a env_tonemap_controller with these settings:
This worked, but now, with HDR enabled, the map is much darker than I want it to be.
With HDR at full:
With HDR off:
Is there a way I can adjust the settings to keep my map looking similar to the bottom picture? Or perhaps another solution to the jarring lighting problems?
For reference, here's a picture of what was happening before implementing the env_tonemap_controller: