- Feb 19, 2008
- 28
- 4
I am in the middle of planning a new map and its going to be in the Gravelpit style layout. I want to not let BLU go into C until A and B are capped. I was thinking about using a Respawn Room visualizer but I'm not exactly sure of the commands of how to make it so that once both points are capped the visualizer goes away. any suggestions would be great!