- Apr 12, 2008
- 157
- 14
Names to Players, Removing Pipebomb and fun_rotating
I can't figure out how to do this, does it involve using !activator? And then what?
And why won't it remove pipebombs when everything is set up (as best to my knowledge)?
I also say a func_rotating work in a custom map, does anyone know how this works since it doesn't seem to work for me :\
I can't figure out how to do this, does it involve using !activator? And then what?
And why won't it remove pipebombs when everything is set up (as best to my knowledge)?
I also say a func_rotating work in a custom map, does anyone know how this works since it doesn't seem to work for me :\
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