afaik, the game_score entity does just this. In fact, the bummer has been that it doesn't do individual scores, just team scores. Just set the "Team Score" flag, and be sure to set the "Allow Negative" flag if you want to remove points.
i saw that too, but I cannot get the damn thing to work. I am not entirely sure what I am doing wrong. Just to test Ill made a map with a trig_multi, a game_score. I set the game_score to have team points and make the points 1. I set the output of the trigger to be onstarttouch -> addpoint on the game_score.
You have to use OnStartTouchAll not OnStartTouch and the input should be ApplyScore
Do you mean that you want it to count as a FLAG CAPTURE and not a TEAM POINT? Because it works if you mean team point (thats not displayed on the HUD)
Or are you confusing 2 things? Because when you hold down TAB you can see it increased the teams point value.
Let me check real quick....
I am absolutely confusing the two... lol, thanks. Makes more sense, ok so my next question is: Is there a way to make the team score show up on the HUD without using TAB? Or would I have to use a sort of in map visual to show score?
Why do you need to do that? It seems rather redundant considering a player only needs to press TAB to see the score. Just use a text message to tell players a score has been made, and maybe even accompany it with a sound so people notice.