First TF2 map

KotH First TF2 map v1

Uncuepa

aa
Oct 25, 2014
799
1,168
Hiya! Just glancing at the icon, it seems you dont have any lighting set up. It's not a good idea to release a map without lighting as any map played after it will also be bugged to have no lighting. Take a look at this page for some info, also consider adding a fog controller for extra prettiness! https://developer.valvesoftware.com/wiki/Lighting

You can find a list of skyboxes and their lighting settings here: https://developer.valvesoftware.com/wiki/Team_Fortress_2_Sky_List

as for the map name, I'd consider a different name and making it your download's title, as there has been a map called dungeon before: https://gamebanana.com/mods/74525

I hope you keep mapping and feel free to ask here on the website or on the discord for help!
 

XEnderFaceX

F1 Fan
Aug 18, 2015
332
100
Hello, i downloaded you'r Map, and here's some feedback:

1. As Uncuepa already mentioned, you'r Map is Fullbright, add Lights.

2. The Model of the Door at spawn clips through the Wall.

3. The Resupply Locker doesn't open when you get near it.

4. The Pick-Up Items don't have "patches" beneath them, add Patches to tell Players that Items are there while they're Recharging.

5. The Door isn't attached to the Model

6. Big Sightlines, little Cover

7. This Wall in the Spawn's Courtyard seems unneccesary, it only delays the arrival for the players
 

Attachments

  • Light.jpg
    Light.jpg
    243 KB · Views: 73
  • Door Model Clip.jpg
    Door Model Clip.jpg
    124.2 KB · Views: 81
  • Resupply.jpg
    Resupply.jpg
    136 KB · Views: 71
  • Patch.jpg
    Patch.jpg
    108.5 KB · Views: 74
  • Door Gap.jpg
    Door Gap.jpg
    116.5 KB · Views: 68
  • Sightline.jpg
    Sightline.jpg
    295.8 KB · Views: 89
  • Wall.jpg
    Wall.jpg
    312.7 KB · Views: 87