- Mar 14, 2008
- 42
- 0
Hey all, I'm trying to get some flowing steam coming out of some vents in my map. Looking through the dev pages it looked like Env_smokestack was my best option for the result. Most of the parameters are pretty self explanatory but I'm having difficulty with WindAngle. What should the integer look like? and x and y integer? also this doesn't seem to account for a downward direction, which is something else that I want to happen. Anyone have any experience with this thing, or is there another entity I should be using?
Valve:
I should note, that I used it before in another section of the map, as an actual smokestack and got it to look good enough, but my needs there weren't as specific.
Valve:
... * WindAngle
<integer> This specifies the wind direction. It is an angle in the XY plane. WindSpeed specifies the strength of the wind.
I should note, that I used it before in another section of the map, as an actual smokestack and got it to look good enough, but my needs there weren't as specific.