Enemy Territory Source is currently looking for mappers. We are just starting out but most of our team is currently inactive, therefore we are looking for more people to add to the team.
We are starting by re-creating the 6 Enemy Territory maps for Team Fortress 2. The recent Payload game type has given us exactly what we need for completing some of these maps. At the moment, the only map we have in production is Fueldump (see below).
If you would like to help out with the mod, we are accepting the following: Mappers, Modellers, Texture Artists. Later on we will also be looking for experienced coders, sound artists, and video producers.
Excerpt from our FPSB page:
"Our goal is to re-create Wolfenstein: Enemy Territory with the Source Engine. We would like to begin with porting the 6 original maps, "Oasis", "Goldrush", "Fueldump", "Radar", "Railgun" and "Battery" to Team Fortress 2. After that we would like to create our own mod based on the Source Engine with all the features Wolfenstein: Enemy Territory had as "Enemy Territory: Source"."
Latest Pics:
FPSBanana Links:
Progress Update
Fueldump Terrain - Axis Side