Dustbowl Fixed & Improved

CP Dustbowl Fixed & Improved v11

Korkade

aa
Mar 10, 2024
88
8
SomethingDeveloper submitted a new resource:

CP_Dustbowl Fixed & Improved - Fixed & Improved or something

this is a "fixed" version of dustbowl that fixes ALOT of things in dustbowl such as adding displacements where there really should be ones, overlapping textures, ALOT of clipping, nodraw textures that should use a visible texture instead, weird displacements, unneeded displacements, blockbullets on stairs instead of clip textures, fixed control point triggers, added block bullet ramps on stairs that didn't have it, fixed some textures, made the func_door brushes thicker so it's not as easy...

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Korkade

aa
Mar 10, 2024
88
8
SomethingDeveloper updated Dustbowl Fixed & Improved with a new update entry:

1.0.2

· lowered the brightness of the light near the 5th control point
· improved some wall displacements
· fixed walls clipping through window props
· removed collision on the nail props i added to the lanterns
· added nail props to lanterns i forgot to add it to
· aligned the clip brush under the 4th control point to the platform
and a couple of other things

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Korkade

aa
Mar 10, 2024
88
8
SomethingDeveloper updated Dustbowl Fixed & Improved with a new update entry:

1.0.3

· added collision to some of the wooden_barrier01 props
· fixed the weird shadows on the wooden_barrier01 props
· fixed some "weird" shadows on some more displacements
· fixed displacements that i accidentally sew together causing a displacement to stick out which you could get stuck in
· fixed the top of a wall sticking out of a roof over an open slide door near last point
· aligned a couple of textures up so theirs no seam
· fixed a texture not being the same as the blend textures so it...

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Korkade

aa
Mar 10, 2024
88
8
SomethingDeveloper updated Dustbowl Fixed & Improved with a new update entry:

1.0.5

· fixed some visible holes near the second control point on first stage
· fixed a couple of texture seams
· improved some cubemap placements
· fixed a face of a brush using the wrong texture near second control point on first stage
· rotated the table textures that are out of bounds near reds first spawn so it lines up with the table
and a couple of other small things with some of the textures

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Korkade

aa
Mar 10, 2024
88
8
SomethingDeveloper updated Dustbowl Fixed & Improved with a new update entry:

1.0.6

· improved texture alignment throughout the enitre map
· fixed a wall being invisible in a cubemap
· higher luxel scale on some surfaces
· readded an occluder and fixed it so it doesn't touch more than one area
· moved a window back into the wall near first point on second stage
· improved 1 displacement in a cave
· added collision to a wooden_barrier01 that i forgot in the same cave that is mentioned above

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Korkade

aa
Mar 10, 2024
88
8
Korkade updated Dustbowl Fixed & Improved with a new update entry:

big update for tf2 version i guess

  • Fixed all overlays having huge fade distances because when i decomiled the map the overlays fade dist multiplied by the same number as it self so the overlays had way to big of a fade dist. this took some time to fix because every single overlay had it.
  • Enabled shadows to alot of props that had it disabled
  • Fixed light not going through a window
  • Fixed a stretched texture in reds first spawn
  • Fixed up and did some improvements with the 3d skybox
  • Decreased luxel scale on...

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