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KotH Downtown A1.1

Pawwier

L1: Registered
Sep 18, 2019
4
0
Downtown - Wip, but decent

This is my first map, and i hope you will enjoy playing on it, like me when i was creating it. I will try to texture the map, and do some small updates to it :)
 

SirkyDevoir

L1: Registered
Nov 19, 2017
37
7
Not the worst for a first map, but...

- Your brushwork is painful to look at. There are a lot of small bits that you can get stuck on, and they're just thorns in the eye. Try and stick to a consistent grid size.
151343-64114a4e356e7fd0f1fb177bec9b1562.jpg

- You didn't put a blockbullet ramp on your stairs.
- As with basically every in-dev map, there's massive Sniper sightlines everywhere currently, particularily this one:
151344-3428a3252a5c4d4b70a1022c3fc78e28.jpg

- The one-way doors aren't marked at all, which isn't a huge issue but can be infuriating when in the heat of combat.
 

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Pawwier

L1: Registered
Sep 18, 2019
4
0
Changes:
- Added broken walls in a tunel.
-Added death pit under the point (with a health pack like on koth_lakeside_event)
-Added Textures
-Added cover on Blu House Balcony. + chair
-Added one way door texture on the doors in the middle.
-Blocked off some roofs on the buildings (tunnel, middle roof and mini houses [dev textured buildings])
-Added ramps on stairs. (playerclip)
(Last time uploaded wrong file, sorry for trouble :p)

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