dm_disposal

OF dm_disposal a2fix

Sae35™

L2: Junior Member
Jan 3, 2023
83
29
Sae35™ submitted a new resource:

dm_disposal - Another HL1DM map remade for Source.

"Taken from the street-fights of Angeles and Deserts of Crossfire, the Mercenary ends up in a Nuclear Processing Plant. With no way out, it seems that he will have to fight his way out of the plant, killing any additional masked men along the way."

Another remake of the HL1DM map of the same name, with minor tweaks to help it play better in Open Fortress.

Stats:

1 GIB: Takes 230 seconds to initially spawn and 200 seconds for all times afterwards.
1 Crit Damage Powerup: Takes 2 minutes to...

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Sae35™

L2: Junior Member
Jan 3, 2023
83
29
Sae35™ updated dm_disposal with a new update entry:

Feedback and some texturing.

Dusting off the ol' VMF for this one after getting some feedback from Za Chelbom. (Many thanks.)

Changes made:

Readjusted the health distribution:
  • Added small health packs by the revolver, and by the slipgate in the yellow room (can't think of a better callout name at the moment.)
Redid the geometry entering the Crit damage room so you would no longer bump your head when b-hopping out.

Moved the slipgate and it's...

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