Decisive

KotH Decisive a8a

Squaggies

L2: Junior Member
Jan 31, 2016
71
70
a3
changed title to “koth_untidaled” from “koth_squaggies_mc19”
added a higher blu spawn door
minorly shortened blu respawn wave times
changed some brush walls to translucent props
added more dev detail in blu warehouse to signify walkables
changed flank courtyard to be more detailed
smoothened some diagonals
removed some clipping
fixed being able to walk on clip above dunes
minor improvements
frog relocated

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Squaggies

L2: Junior Member
Jan 31, 2016
71
70
-Condensed red's left area to be more similar in size to blu's surface area
-Removed animated door on red hut
-Raised some roofing of blu side to better signify area you cannot shoot over
-Generally better signified block bullets areas
-Changed many props from Bounding Box collisions to VPhysics
-Capture Point Wall pushed away from capture point a little bit

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