Deadbeach

CP Deadbeach ar3

abigail

L1: Registered
Jan 1, 2022
8
0
Deadbeach - 3 Point attack/defend map on a beach.

Red is building a giant %$^#ing gun in an abandoned WWII fortification on the Pacific Northwest coast. Can Blu stop them before the gun is ready to fire?

A large and open 3 point attack/defend map that tries to break from a few of the mapping norms (in probably the worst ways possible).

Heavily inspired by beach dead from Conker live and reloaded.
 

abigail

L1: Registered
Jan 1, 2022
8
0
Testing a forward spawn for red.
Major layout changes for and round point B.
Some slight tweaking around point C.
Added more navigation signs to make to easier to tell where you are going.
Improvements to the lighting.
Lowered the skybox to make it harder to rocket/sticky jump from one point to the next and to ruin the fun of trolldiers.
More health and ammo packs.
Added a ramp to Blue spawn in case the mercs suddenly find the beach on a different planet with much higher gravity.
Changes to all the points capture speed and extra time.
Changed the respawn times for both teams.

Read the rest of this update entry...
 

abigail

L1: Registered
Jan 1, 2022
8
0
Added a forward spawn for blue just behind point B.
More changes and tweaks around point B.
Layout changes leading to point C.
Adjusted respawn times again.
Changes to the side route between A and B.
Some fixes for issues with soundscapes.

Read the rest of this update entry...