- Jul 22, 2009
- 1,874
- 1,258
ere we go
2 hours of going
5h in, taking a break now
8 hours of work total and a playable version is ready. I considered adding angled buildings and something to have displacements, but that doesn't quite fit into the map idea so I'm going with the classic orthogonal look instead.
well, wasting pretty much a whole day fighting the servercrash and the map not quite working as it should kinda ruined my speedmapping mood so I'm done here. I do like my vents and intel room and will probably give the ideas of this map another shot in another 72h contest. I guess I could submit what I have but it just wouldn't be what I'd have wanted to submit.

2 hours of going

5h in, taking a break now

8 hours of work total and a playable version is ready. I considered adding angled buildings and something to have displacements, but that doesn't quite fit into the map idea so I'm going with the classic orthogonal look instead.

well, wasting pretty much a whole day fighting the servercrash and the map not quite working as it should kinda ruined my speedmapping mood so I'm done here. I do like my vents and intel room and will probably give the ideas of this map another shot in another 72h contest. I guess I could submit what I have but it just wouldn't be what I'd have wanted to submit.
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