cp_rushjob

CP cp_rushjob a6

Fault in Maps

Hello Kitty pays my bills
aa
Jan 19, 2021
102
87
Fault in Maps updated cp_rushjob with a new update entry:

a2 update - A Flanks

  • Refocused A Flanks to be stronger for Blu use
    • Hotel Roof now requires multiple red prop jumps
    • Interior Flank is now inaccessible from Red side, with new bridge for Blue
    • Replaced Blu prop jump with a ramp
  • Reduced Blu respawn cooldown before A cap
  • Added extra signifiers for Red to A
  • Fixed a floating prop

    No changes to C yet, I know its a bit tight but want to see how it plays as is first.

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Fault in Maps

Hello Kitty pays my bills
aa
Jan 19, 2021
102
87
Fault in Maps updated cp_rushjob with a new update entry:

a3 update - Routing

  • Added a ramp to Hotel Roof for Red and railings to remaining dropdown
  • Added an A forward spawn for Blu
  • Added a second route from A-B on the dropdown
  • Removed confusing saw orb door thing (it had good intentions, trust me) and replaced it with slow doors
  • Added a cubby into C
  • Fixed various clip spots
  • Added missing lights
  • Adjusted spawn and cap times slightly

Read the rest of this update entry...