- Feb 5, 2008
- 124
- 5
Ok, so I'm working on my map, cp_ghosttown.
Red and Blu have taken over two halves of an old western mining town, designed to look like it's straight out of the wild west.
There's a central CP in the street, then each side has a CP in their barn (the big central building). The barn must be accessed by going through one of the two end buildings that are on the street. After taking the barn, the team's final CP is in their command center that the barn is really a cover for.
First off, the map (NOT TO SCALE!)
I'm not too far along, still building it with orange textures. It's fairly small, so building the actual gameplay area won't take long. The extra flavour architecture to give each side its Red/Blu feel will take longer though.
Screen of forward spawn area (left) and a building with access to the barn(right).
Red and Blu have taken over two halves of an old western mining town, designed to look like it's straight out of the wild west.
There's a central CP in the street, then each side has a CP in their barn (the big central building). The barn must be accessed by going through one of the two end buildings that are on the street. After taking the barn, the team's final CP is in their command center that the barn is really a cover for.
First off, the map (NOT TO SCALE!)

I'm not too far along, still building it with orange textures. It's fairly small, so building the actual gameplay area won't take long. The extra flavour architecture to give each side its Red/Blu feel will take longer though.
Screen of forward spawn area (left) and a building with access to the barn(right).

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