- May 25, 2021
- 12
- 1
I have made a system to display a message with a background to select players that they can hide with reload. This uses an env_message that stores the messages in scripts/titles.txt. The messages fail to show when I pack the map, unless the user manual extracts the scripts/titles.txt file with gcfscape and places it in their /tf/scripts/titles.txt or /custom/<name>/scripts/titles.txt. A working example is on the center left of this image
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