- Nov 15, 2008
- 95
- 10
Hey, it's another arena map. But this one's a bit different:
If you're interested, give it a run through and tell me what you think.
RELEASES:
Clifftop_a3
Screenshots from a3:
Clifftop_a2
Clifftop_a1
You can fall off the edge. Falling is followed by death.
It's very small. Perfect for very small teams, like 2v2.
Capturing the control point leaves you very vulnerable, but working with your team to control the upper level of the building while capping will increase your chances of success.
If you're interested, give it a run through and tell me what you think.
RELEASES:
Clifftop_a3
New! Each team's spawn area has been reworked to now include a sniper tower, increasing the size of the map overall, plus all new opportunities to fall. 
All ammo packs have been decreased in size. Before, due to the small scale of the map, pyros could constantly flame and spies could permanently cloak; this should fix that.
All ammo packs have been decreased in size. Before, due to the small scale of the map, pyros could constantly flame and spies could permanently cloak; this should fix that.
Screenshots from a3:
The sniper tower:
Backside of the spawn area:

Backside of the spawn area:

Clifftop_a2
Changes to layout, arena entities now functioning.
Known issues: spawn doors stick out of the spawn building, stickies stick to doors.
Known issues: spawn doors stick out of the spawn building, stickies stick to doors.
Clifftop_a1
Never released, original layout since changed dramatically.
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