Added a couple more options for routes, an extra health pack and ammo pack, switched the side of the main Ground entrance on both sides to reduce a sightline, made top route drop down more obvious
Not bad for a first real map! I never got to play this one, unfortunately, but it looks like you have the general idea of "more powerful route = longer route" down. The straightforward route seems a little short in comparison to the others, though.
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