Brew

CP Brew b5

Diva Dan

hello!
aa
Mar 20, 2016
1,025
1,953
Diva Dan updated Brew with a new update entry:

Diva dan is back for b4

Brew B4 Notes
  • Adjusted the interior of A point house to be less spammable from the window hold
  • Removed chickenwire structure in front of the A point house to allow for more breathing room
  • Changed left highway flank entrance to a proper doorway instead of a window frame
  • Swapped left highway flank window to be open and closed it's neighbor
  • Brightened the inside of the shed near A point
  • Fixed console errors about props with no collision mesh
  • Fixed incorrect...

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zapo

L1: Registered
Dec 15, 2020
32
31
Hey,
we added map to our mapcycle :)
Little feedback from people:
- the map is very busy, pretty but so busy (note: probably about the last point)
- more arrows for red
- for last: pretty hard to push, very busy and also claustrophobic, and quite dark

demo soon :)
 

Diva Dan

hello!
aa
Mar 20, 2016
1,025
1,953
Diva Dan updated Brew with a new update entry:

B5 Emil update

  • Gameplay tweaks to B, still subject to change
    • Removed one of the brewing tanks on the right flank to make the entrance more exposed to Red team
    • Extended lobby and added a catwalk
    • Added a bit of cover to make it easier for Red to enter B area
  • Added "DINER" sign above Blue spawn
  • Fixed spinning oil sign model
  • Various fixes

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Wuketuke

L1: Registered
Jun 20, 2023
15
5
overall great map. i just have one small suggestion.
2023-11-20 21_24_28-Team Fortress 2.png

this position on last is the strongest for red medic, since he can support his team well, and easily fall back. however, it feels really cramped. I think it would help if you widened the doorway. The rest of the map is phenomenal