- Mar 24, 2008
- 106
- 13
Guys, I dont get this. So I've got a relay that triggers a few explosions, starts some sparks and an env_shake, and turns on a trigger_hurt. I create a dedicated internet server on my machine, join it, test it out, and no probs. Works brilliantly.
I uploaded that same map to a FPSgameserver, and anytime that same relay is triggered, the entire server crashes. What gives?
I uploaded that same map to a FPSgameserver, and anytime that same relay is triggered, the entire server crashes. What gives?