Arena Crosskill

ARENA Arena Crosskill 2016-04-12

GameDrainer

L1: Registered
Apr 9, 2016
6
0
Arena Crosskill - A close quarter arena map

This is a small box style take on the arena game mode, allowing up to twelve players on each team. Each team has three branching paths to get to the middle capture point. Enjoy!
 

sooshey

:3c
aa
Jan 7, 2015
514
410
I'm pretty sure you can't put a limit on player count within the map file. If you only have 12 spawn points per team, and there are more players, then some people will share spawn points. Also I'd put some kind of cover between the spawn doors so you can't just snipe clear across the map. Just as a warning, arena maps are a decent size for a reason; no one likes stepping out of spawn and immediately into a battle.
 

GameDrainer

L1: Registered
Apr 9, 2016
6
0
I appreciate the help, I'm new to mapping and I haven't quite gotten around to getting everything perfect, but I might redesign this map to be larger and have more cover.
 
Sep 10, 2015
142
39
I appreciate the help, I'm new to mapping and I haven't quite gotten around to getting everything perfect, but I might redesign this map to be larger and have more cover.
For next time, you should have a layout planned before you start, and you should look at what other arena maps have done to get an idea of how to create yours.
 

Crowbar

aa
Dec 19, 2015
1,455
1,298
First, the layout is WAY TOO simple. Even orange has a more complicated one.
Second, it's never necessary to write gamemode in the name of map (unless Arena here is a name part), since there is a special fielf for the gamemode.
 

GameDrainer

L1: Registered
Apr 9, 2016
6
0
First, the layout is WAY TOO simple. Even orange has a more complicated one.
Second, it's never necessary to write gamemode in the name of map (unless Arena here is a name part), since there is a special fielf for the gamemode.
I'm working on a much more complex map that I believe will be better, also I'm new so I've been learning how I should properly set out titles and other things so thanks for the help!