An asymmetrical 5-control-point map set in the interior of a large airport hall. Good for small games; lots of fun for large ones. Lots of opportunities for different classes to shine, but also balanced. Replayable.
Comments would be very much appreciated. This map has been around for a little while, but I'm now posting my maps on tf2maps, and I would love to see this one in further circulation, or would at least enjoy a playtest or two.
N.B. This map's art style is intentionally somewhat different from Valve's set of TF2 styles. My later maps conform more closer to the existing TF2 art style, but this one was an experiment. Be gentle with my art skills! -- I'm better at creating good gameplay opportunities than beautiful artwork.
(EDIT: For the record, I believe -- no absolute promises -- that there are actually no Half-Life 2 textures in this map. All the non-TF ones are custom: I got them from a freely available custom Source textures archive. Having said that, I'm trying generally to avoid custom textures in my later maps.)
[Please excuse me if I've made any mistakes in the mechanics of posting a new map. It's my first map thread here.]
Comments would be very much appreciated. This map has been around for a little while, but I'm now posting my maps on tf2maps, and I would love to see this one in further circulation, or would at least enjoy a playtest or two.
N.B. This map's art style is intentionally somewhat different from Valve's set of TF2 styles. My later maps conform more closer to the existing TF2 art style, but this one was an experiment. Be gentle with my art skills! -- I'm better at creating good gameplay opportunities than beautiful artwork.
(EDIT: For the record, I believe -- no absolute promises -- that there are actually no Half-Life 2 textures in this map. All the non-TF ones are custom: I got them from a freely available custom Source textures archive. Having said that, I'm trying generally to avoid custom textures in my later maps.)
[Please excuse me if I've made any mistakes in the mechanics of posting a new map. It's my first map thread here.]
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