Hey guys, Im having troubles figuring out how to add time to a timer.
I have:
logic_timer
Start Disabled | Yes
Refire Interval | 60
----
[Working Outputs]
logic_relay
Start Disabled | Noi
----
logic_timer | Enable | Delay 0.00
logic_auto_1
*No Global State to Read
----
OnMapSpawn | logic_relay | Trigger | Delay 0.80
logic_auto_2
*Yes Global Start to Read (That works as it successfully outputs other items)
----
OnMultiNewRound | logic_timer | AddToTimer | 20 | Delay 0.99 <-- Thats the problem?
Here's a video of what this looks like:
http://youtu.be/GObfoTCE9Uw
____
Edit:
To add to what im trying to do, im trying to have a timer (refire on 60), then have a trigger add 20s to the time for refire. So it would look like:
Timer, start
0/60sec
OnTrigger
20/60sec
Any thoughts on how to achieve this?
I have:
logic_timer
Start Disabled | Yes
Refire Interval | 60
----
[Working Outputs]
logic_relay
Start Disabled | Noi
----
logic_timer | Enable | Delay 0.00
logic_auto_1
*No Global State to Read
----
OnMapSpawn | logic_relay | Trigger | Delay 0.80
logic_auto_2
*Yes Global Start to Read (That works as it successfully outputs other items)
----
OnMultiNewRound | logic_timer | AddToTimer | 20 | Delay 0.99 <-- Thats the problem?
Here's a video of what this looks like:
http://youtu.be/GObfoTCE9Uw
____
Edit:
To add to what im trying to do, im trying to have a timer (refire on 60), then have a trigger add 20s to the time for refire. So it would look like:
Timer, start
0/60sec
OnTrigger
20/60sec
Any thoughts on how to achieve this?
Last edited: