- Oct 3, 2008
- 26
- 6
I'm making animated props and getting them into Hammer but that's as far as it goes. In Hammer it animates just fine as it should but in TF2 it's a different matter it just wn't budge at all. Is this a known issue on TF2 custom animated props or is there something wrong with my .QC file am i missing something from it?
$modelname "health_boost/health_boost.mdl"
$cdmaterials "models/health_boost"
$scale 0.3
$surfaceprop "Metal"
$body studio "health_boost"
$sequence "idle" "health_boost_idle" fps 30
$collisionmodel "health_boost_phys.smd"
{
$mass 100
$concave
}
Any help would be greatly appreciated
$modelname "health_boost/health_boost.mdl"
$cdmaterials "models/health_boost"
$scale 0.3
$surfaceprop "Metal"
$body studio "health_boost"
$sequence "idle" "health_boost_idle" fps 30
$collisionmodel "health_boost_phys.smd"
{
$mass 100
$concave
}
Any help would be greatly appreciated