zz_blue_koth

  1. collacot

    [GUIDE] Using zz_red/blue_koth_timers in KoTH Maps Through I/O

    For a more permanent place for this info, I've updated the Valve Developer Community page on tf_logic_koth. Introduction The zz_red_koth_timer and zz_blue_koth_timer entities are team_round_timer entities auto-generated by the tf_logic_koth entity on map load. These timers control the...