volume

  1. Scampi

    Help with making trains louder

    Hello again. I've been testing my subterranean koth map for awhile, and it features minecarts that travel along rails to help balance powerful high ground areas. The problem is, feedback always states that they are too quiet. I've cranked up the sound on the func_train entity to maximum, and...
  2. MOCOLONI

    [PSA] The "ambient_generic" requires additional inputs for a few things to work

    I'm not sure if this is already known (I did some research regarding an issue but I found no results), nor if it's a problem in TF2 or the Source engine itself: at least 3 of the direct properties on ambient_generic's main tab don't seem to work at all without giving the entity respective...