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I made this together with @half :)
Void - Sandcastle Assets (Modified the shiny wood texture with permission)
Void - Adobe
PigPig - Holographic Dispenser Prefab/Assets (as seen on ulti_fira)
Made for the TFConnect Double Trouble contest.
Control a secondary KoTH point that has no bearing on the win condition but instead hinders the enemy team's ability to capture the main point.
Layout/original design by arbabf
Geometry redesign/detailing by Ms. Wizard
An Ultitrio map I've been working on for a while and decided I'd finally post it. I paid significant attention to its lighting and design aspects for Ultitrio's inclusion of Scout. This map could also work for Ultiduo too, but it has small details like the protrusion at the bottom of the point...
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