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Sometimes it's easy to get lost in a jumbled mess of triggers and unless you're a visgroup freak it gets annoying trying to find which is which.
Now with colored triggers you can give each triggers different colors to categorize what they do. Includes 2 striped colors for mvm prerequisites...
Due to some recent dicussion in the TF2maps Steam group chat, I decided to do some testing on what would happen when you texture one of the faces of a world brush to skip and compare it to nodraw.
The way I did the test was create a simple room with two same sized brushes both off the ground by...
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