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an updated version of the popular tr_rocketshooting map.
whether your warming up for some scrims, or putting in that work after hours, just join and frag.
reasonable number of bots
actual lighting
in universe map design
obvious respawn section for changing class/items
minimal design
add...
This was my first time using SFM ever, it took me ~8hrs to make (I'm not experienced AT ALL) but I finally learned some SFM basics. Had a blast making it!
My Steam account link:
https://steamcommunity.com/id/584397573498567234895678929/
Excuse the lack of lighting and usage of props. I recently moved into my new apartment and thus have had strict time constraints.
I had a lot in mind with this poster and will most likely return to it another time. Here's the best I was able to do with the time I had free during this 72hr...
A black & white line drawing portrait of the Soldier. It took me about 2 and a half hours to complete. I had a portrait of the Soldier pulled up in one window (Which I'll include in this upload as a reference to what I was looking at while drawing.)
Credits go to THIS portrait of the Soldier...
Instruction:
1. Jump into the pit
2. Open B.A.S.E. Jumper
3. Wait about 35 minutes.
4. Now you have one of the most annoying achievements in the game.
I used vscript to change gravity as much as i could.
I hope it'll help you.
Enjoy ;)
This map was created doing the 72Hour Jam 2022 Summer event by Cypherus/Mika, SP0NK and Nestle.
We decided to go with an Ultiduo map for this year's event since it seemed manageable given the time constraints. We had a couple of goals in mind when creating the map, the main one being that the...
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