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Hello there,
I'm using underwater skybox textures including their settings for the lighting, fog, etc.
By default the parameter "Far Z Clip Plane" is set to 3800.
This means, anything beyond this distance does not render at all, which is quite practical for underwater effects.
However, there is...
Hello!
So I have a decompiled map that I want to make an edit for.
I have a problem fixing the skybox of the map, the map's skybox doesn't show up like pictured below.
I have followed along both 3kliksphilip's and TopHATTwaffle's tutorials and I added a sky_camera in the skybox and the...
I have to boxes the big "map" and the tiny "skybox". Normaly you place a sky_camera inside the "skybox".however this happens ive done the same thing with the sky_cam in a new map and there everything works.
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