shadows on edges

  1. Atasco

    func_door shadows

    Howdy again, today I'm here with a bit of an issue. I'm sure someone covered how to fix this in the many tutorials I've watched, but watching them again and searching the forums didn't net me any results so I guess I'll make a new thread. My issue is this: The doors I make that are right up...
  2. Mikroscopic

    Black Edges Around Displacements

    My displacements look like this It's ugly I tried to do this but it didn't work: View: https://www.youtube.com/watch?v=VhgiMFMWwcQ I'm using CompilePal with the following VRAD settings: -fast -bounce 2 -StaticPropLighting -StaticPropPolys -TextureShadows -game $game$ $vmfFile$ What gives?