random spawns

  1. MisterMaker_71

    Random Vilage a2

    On this Hallo When the poiont gets capturet a randomevent will Trigger: -Spans get shuffel. -Merasmus gets summend. -Wheel of Fate spins.
  2. MisterMaker_71

    Jungel Cave a4

    In this cave you can either kill all enemy players or capture The point 4 Times. With every capture all player of that team will respawn. The 4th. tem to capture wins!
  3. C.J.

    trade_crossroads 1.0

    After doing this project for a few months on and off I've ported Crossroads from Roblox into TF2! This was just a way for me to get more familiar with Hammer and to have some fun. The main use for this map is for trade servers or deathmatch servers. Crossroads by Roblox...
  4. Merasmus

    htf_idk123 a4

    Hold the flag to win the round, similar to koth but the timer goes down by holding the intel rather than capturing a control point and holding it. The spawns are random across the map, no spawnrooms.
  5. Fate Fighter

    Random Boss Spawn Killed And Spawned

    Hi i recently started doing random boss spawn with logic_timer with logic_case, it works all but how can i solve that if the button is pressed and there is a boss on the field kill the boss and if the button is pressed again 3600-7200 seconds to spawn random boss again? Oh and a couple of...
  6. EksCelle

    Past 72hr Jam Entry Subtransit A1d_reupload

    A failed experiment to put a HL1 map in TF2. Straight from Half-Life Deathmatch to you, (After some intense entity work to make it fit for TF2) Spawnrooms are supposed to be randomized every 30 seconds but I haven't tested to see if it works. Works now! Made for the 72h jam.