Oil blend texture for use with displacements. Uses stock vtfs so it's pretty light on file size and can be dropped almost anywhere in materials.
Uses env_cubemaps for reflections.
A King Of The Hill Map in development changed to 3cp. Produced by a dumpster. Anyways the map features a mid point with bridges a hallowed out cylinder with a vent system below. Death pit to one side and a big undecided building to the other. After that 4 entrances into a building with a high...
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